UX Researcher & Designer
I'm Tiffany — I spend most of my time understanding what people actually need before I design anything. Over four years, I've shaped design improvements across healthcare, consumer tech, and the public sector, turning messy, high-stakes problems into experiences people can trust.
A 0→1 mobile service helping domestic abuse victims find support and securely capture evidence — built on trauma-informed research with eight victims.
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A retention-tagging tool that translated confusing policy into a guided workflow, reducing the time to clear untagged content to under five minutes per repository.
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A published HCI study — I built a browser-based economic game in Unity to test whether multimodal agents shift fairness behaviour.
View case studyOpen to new roles, freelance research and design work, or just a conversation about design. The best way to reach me is email.